Stingray Model
This project was created in my junior year of college in my 3d animation class. The goal of the project was to practice organic modeling techniques by creating something of our own choice that would challenge our sculpting as well as rendering abilities.
This model was made using Cinema 4d, Adobe Photoshop, and Adobe After Effects.
After looking up reference images of a real stingray I began blocking out what the movement of this project would be. Keep in mind that I am trying to show off the model itself and all the detail within.
With the blocking approved we can now move onto production. The first week became modeling. Turning a cube into the rough shape I need.
I was ahead of my schedule at this point, meaning I could add the secondary elements to my scene. And even start to color them.
One of my favorite parts was creating a clay render of the model to show off what we accomplished. The clay renders really used purposeful lighting and showed the form of what we made.